Games

Why should games be used in adult education?

  • Games are engaging.
  • Games work.
  • Games provide a safe place to fail.
  • Games are rooted in educational theory.
  • Games tap into the affective and cognitive domain. 

What are some ways to use Games and Icebreakers in adult learning experiences?

20 Icebreakers to Make Your Next Meeting Fun

Icebreakers for different types of training

Training Games, icebreakers, energizers, and exercises

Games can be used in eLearning as well!

This article has creative ideas to use games in corporate eLearning. For example: New Hire Scavenger Hunts, Product Knowledge Mix & Match, Compliance Training Quiz Show, “What if” online simulations, multi-player mysteries, and hidden object online assessments. 

Considerations:

Dear Workplaces, stop using icebreakers!

Resources:

Greenstein, B. (2015). Games Are for Learning. TD: Talent Development, 69(5), 30–32.

Joshua, H. (2015). Live and learn. New Scientist, 228(3045), 40–43.

Lameras, P., Arnab, S., Dunwell, I., Stewart, C., Clarke, S., & Petridis, P. (2017). Essential features of serious games design in higher education: Linking learning attributes to game mechanics. British Journal of Educational Technology, 48(4), 972–994.